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Now I rendered a few frames of a classical elliptic/splits. Nothing fancy here. I am kind of playing around with how you can morph flames without altering the pattern and sharing the results.
I know, there are different tastes. Some say, the patterned fractal flames are boring and there are only a few styles/possibilities. Others say, the noisy, ghostly fractal flames are mashed and without direction or artistic intention ("button pushing") I am neither of those opinions. I believe that you can create gorgeous works in both of those directions and I do not believe that noise and overlapping are signs of a beginner. But I like my patterns when I animate because I see so many flam3/flam4 animations with the mutative style and so few with the patterned style.
That's very neat. I can't guess what you did and I know you're experimenting, but (I think) it would be nifty if the pattern above shifted into other similar patterns. I'm very interested to see what you come up with no matter where your animating experiments lead.
I've been experimenting indeed I just rotated TX1 (elliptic) and the FX in sync with a 90° offset. That's the entire animation. 15 f/step and 5 steps (I realized too late that I can also loop it right in the script)
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